Part 2 building this Blender based effect but using shaders in threeJS for a website. . I added a repelling function to the shader to give the feel that the mouse is oushing the triangle away. Also used Custom Shader Material to combine my shader code with existing threeJS material properties and added a MeshTransmissionMaterial sphere underneath . #threeJS #creativecoding #webGL #blender3D #3Dartist #3dwebsite #interactivewebsite #webdesign #javascript #coding #reactJS